Distance pays. Altitude pays. Speed pays. But the quiet fortune in Learn to Fly 2 is in the coins — $2 each, spawned in arcs of five to nine, all the way to the wall. A flight that chains coin arcs can out-earn a longer flight that ignores them. Here's how to farm them properly.

The money band

Coins spawn between roughly 150m and 1,500m of altitude, but they cluster most densely in what we call the money band: 300–900m up. Fly consistently inside this band and you'll pass through arc after arc. Fly too high chasing altitude bonuses and you'll cruise over empty sky.

Reading the arcs

Each cluster is an arc — coins rise then fall in a little rainbow shape. The efficient line is to enter at the arc's left edge and exit at its peak, catching 60–80% of the coins without breaking your flight path. Don't dive for the last coin of an arc; the altitude you lose costs more than the $2 you gain.

Chain the pickups

  • Balloons bounce you upward — use them as free elevators back into the money band after a shallow stretch.
  • Fuel cans refill 45% of your tank. A fuel can inside the money band is worth detouring for; one far above it usually isn't.
  • Snowmen pay $10 plus a smash bonus, but they cost speed. Hit them early in a flight when speed is cheap, not late when it's precious.
💰 The $500 Flight
A mid-game build (Glider 3, Rocket 2, Fuel 2) flying the money band typically collects 60–90 coins, smashes 3–5 snowmen and lands past 2,500m. That's $120–180 in coins, $30–50 in snowmen, and 300+ from distance/altitude/speed payouts — over $500 in one run.

When to stop farming

Coin farming has a shelf life. Once your build can touch the wall, every flight spent grinding coins is a flight not spent dealing damage. The moment your test flight cracks the wall for 100+ HP, switch from the money band to the wall line — flat, fast and low — and finish the job.